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Loading and Importing samples
You can load AudioWorks and DataVox format samples by double-clicking their file icons.
Any file can be loaded as a sound sample by dragging its icon onto the AudioWorks icon bar icon, or into any AudioWorks window.
AudioWorks recognises a number of different file formats, and can import samples in these file formats:
- AudioWorks, Filetype bd6 recognised from file content.
- Acorn Replay Movie, Filetype ae7, recognised from file content. Acorn Replay Movies contain animated graphics and a soundtrack. AudioWorks extracts the soundtrack (track 1) from the ARMovie file.
- Amiga IFF 8SVX, recognised from File content. 8SVX samples can contain instrument samples comprising several samples for different octaves. AudioWorks loads all octaves into a single sample when importing such data.
- Armadeus, Filetype d3c
- Creative Voice File (.VOC) recognised from File content
- DataVoxFiletype, Filetype 108, recognised from file content (type III)
- Digital Symphony sample file, Filetype 10a, recognised from file content. AudioWorks cannot load packed (compressed) Digital Symphony samples.
- EMR SoundSynth, Filetype df9
- Microsoft Wave (.WAV), recognised from File content. AudioWorks cannot load compressed .WAV files.
- RISC OS Tracker sample file, Filetype cb5, recognised from file content
- Sun/NeXT audio (.snd or .au), recognised from File content
- Voice ModuleFiletype, Filetype ffa, recognised from file content
- Raw data, default if type is unknown
In addition, AudioWorks can extract instrument samples from RISC OS Tracker, Amiga/IBM SoundTracker and ProTracker (and equivalent) music files. These files are recognised if they have filetype 001 or cb6. The different Tracker file formats are then distinguished by their file content.
AudioWorks can also load any file as 'Raw Data'. This is done automatically if the file format is unknown to AudioWorks. You can also force AudioWorks to do this by holding down Ctrl and dropping the file onto the AudioWorks icon bar icon.
Loading stereo samples
When loading stereo samples from disc, AudioWorks has to process the information. It uses the available memory in the computer for this processing. If there is little free memory (less than 32KB), processing will be slower.
Loading sound-samples from (S)Tracker files
It is possible to load Amiga ProTracker or SoundTracker (15 and 31 instrument versions) and Archimedes Tracker (36 instrument) music files into AudioWorks. This does not load the whole tune, but simply allows you to load any of the instruments used in the tune into AudioWorks as sound samples.
This can be achieved in two ways:
- Drag an (S)Tracker file to the AudioWorks icon bar icon. A window appears, listing all the instrument samples contained within the song. Click once on any instrument sample's name to load that sample.
- Holding down Ctrl, drag the (S)Tracker file onto the icon bar icon. This loads the whole file into a sample window. This includes all of the instrument-samples and the header information and song data.
(S)Trackers are currently recognised by the filetype Tracker (CB6 or 001). You must set files to this type before AudioWorks will attempt to decode them as (S)Trackers.
Often, instrument names in (S)Tracker files are given names to provide a comment and name & address when viewed in (S)Tracker players. This results in odd (or blank) names being given to samples when they are loaded.
Any sample names that appear in the window as "-" are invalid samples; any other samples should be loadable. When saving samples with odd names, check that the default filename given is valid (contains no illegal characters such as "&", "$" etc, and is of an appropriate length).
Loading other sound-samples
Any other sample, or indeed any other file, may be loaded by dragging it to the AudioWorks icon bar icon. If the file is recognised as being a sample, it is loaded immediately.
If not, you are asked if you wish to go ahead and load it anyway. If you say Yes, you will not be warned if you try to load that type of file again in the same session. Note that some of your data files won't sound very good!